This week's submission comes from Kormex from the Norgannon server. While making my UI, there was one concept that was used in an article here before that stuck with me: Imagine you're playing Tetris. Just look at Quartz, Stuf, and Grid. It doesn't get much more Tetris-y than that. In the spirit of catering to every type of screen resolution (as people constantly email me about), I thought we could all glean a good deal of information by checking out Kormex's setup on a resolution other than a wide screen. The countdown clock shows only seven days to go until Cataclysm, so be prepared, and you'll be ready to roll on launch day. A good example of what I mean is my target frame. I could heal a raid just fine using just my Grid frames, but no target frame could make things like setting icons on mobs or checking debuffs much more difficult. You don't have to stack neatly for stacking neatly's sake -- Kormex has proven that if you have an odd space, you can find a place for something that fits while remaining situationally relevant and easily noticeable. My submission is a project that I've been working on for a few months now. I have a 1024 x 760 monitor, but hopefully, you'll still be able to see things OK on a higher-resolution screen. Target health bar, target portrait, and target info (buffs/debuffs) are the only things used. Everything else is disabled. This addon takes a LOT of tweaking, so If you use it, don't expect it to look the way you want right away.
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